At the moment I’m in the middle of a big re-design of the inventory system in Monsters’ Den. For better or worse, you spend a lot of time interacting with inventory in these games– so it’s a very important system.
If there’s anything you love / hate about the inventory in Monsters’ Den or other RPGs, now is the time to tell me.
You can see that I’ve abandoned the “sliding panels” approach from Chronicles as space-inefficient. Now it’s a single large box with tabs for bags. But the core of the new design is to combine the Inventory, Shop and Loot screens into one. The layout and method of interaction are now always the same...Read More